Blender 2.41
Today version 2.41 of the open source 3D software Blender has been released. It follows on the heels of last month's much larger-scale update to version 2.40 , but this post is sorta making up for me missing posting about that ;). In particular that version had an overhaul of the animation tools. Blender is a tool of choice of the subculture of low-budget computer graphics hobbyists. I first came across this culture when I came upon the POV-RAY raytracer and the related online contest, the Internet Raytracing Competition , in early 2002. This is a very "right-brained" program which generates 3D renders directly from a plaintext mathematical description of a scene (so Blender's graphical interface came as a relief even for a math major like me!). POV-RAY certainly has an interesting history behind it on its own, being maintained for over a decade by volunteers on the Net; it has one of the oldest continuosly operating domain names on the Net ; and the program